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Gévaudan : 1851

Gévaudan : 1851

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Devlog

  • Yugo BAFTA 2023 & small patch
    July 12, 2023 by Guillaume Lefebvre
    Hey there ! The Gévaudan:1851 team and I are so proud to announce that we've been nominated for the Yugo BAFTA Student Awards 2023 in Los Angeles !! We're so happy to see our work be taken this far a... Continue reading
  • Thought Cabinet Patch
    March 05, 2023 by Guillaume Lefebvre
    - Fixed awkward card selection in the thought cabinet - Added a button to close the thought cabinet, replaced the 'clear' button icon with a bin - Fixed some character's footprints not giving the righ... Continue reading
  • Quality of Life & Bugfixes
    February 23, 2023 by Guillaume Lefebvre
    Changes : - Applied the english localization to the thought cabinet and notebook - Update the fate of Hélène - Add a new hidden feature Fixes: - Fixed some collision issues - Fixed the cart and Eug... Continue reading
  • Fixes & Mac Version !
    July 06, 2022 by Guillaume Lefebvre#Bugfixes, #Mac, #Windows
    Changes : - Added a Mac Version (Hope it works, I don't have a Mac) Fixes : - Buttons on the main menu working properly - Fixed a possible softlock while being on a tutorial - Prevent leaving the map... Continue reading
  • Devlog #1 : Lore
    February 04, 2022 by Loïc Mouray
    1
    #lore, #worldbuilding
    First post for Gevaudan, today we discuss the game's lore. In the 1760s, a series of murders in the Gévaudan province was attributed to a much larger than average wolf, supposedly killed in 1767. The... Continue reading
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